DEMO  RIG Lizbeth   (Blood&Clay)

quick onnimation uses 4 speed enhancing components
UI simplification

not only the translation, but also scaling and rotation of the qO-Control are assigned to functions

all involved keys are visible at once 

simplification by an exclusion system

The given choices are reduced by adapting them to the situation – this eliminates unwanted crossing of shapes

controllable automation

A frame offset is implemented to achieve a fleshy impression – taking care of tedious keyframe action

Dependency Attributes

Control the strength and timing. The moment is defined by the respective qOS Control.

Q-Onnimation Introduction
This rig is crafted in Maya 2020 and uses the radial blendshape plugin by paolo dominici.  animate in realtime with parallel evaluation mode